Level 0: Tutorial Halls

 

Survival Difficulty: Class 2

Unsafe

Unsecure

1 Hostile entity

Level 0, as first discovered by Backrooms Explorers Foundation.                A Hall in Level 0.

Level 0 is a non-linear space, resembling the back rooms of a retail outlet. All rooms in level 0 are identical and share

the same superficial features: mono-yellow wallpaper covering the walls, beige-tone carpet, grey  drop office ceilings,

and lastly the annoying hum-buzz present throughout the level coming ftom the square lights at the ceiling.

Entities

Level 0 only contains a exclusive entity known as “The Bacteria monster” a long and back humanoid entity made of wires

from the ceiling of level 0. Description of the Bacteria entity:

 

Colonies and Outposts

E.C.P Foundation's BaseCamp is set up within the beginning of Level 0. since E.C.P is a foundation that investigate

anomalies, E.C.P Made a Portal known as the Threshold located in Polo 19. after ending up in the Backrooms, they discovered that they werent leaving anytime soon because the portal dissapeared right in front of them, so they set up 

BaseCamp. There arent any more bases or outposts and colonies in the Level 0.

Polo 17 also have a permanent entrance to The Backrooms, running through a specific wall in The Laboratory will transport you to Level 0.

Entrances and exits

 

Enter level 0 by no-clipping in the frontrooms also known as earth or reality.

 

 

Escaping level 0 is only possible by

no-clipping, which will always result in entry to Level 1: Habitable Warehouse. as Newcomers usually arent familiar with the mechanics of The

Backrooms, one will have to adapt to its sourroundings in order to exit the level.

You can also leave level 0 by walking in any direction for long enough until you find The Manila Room

Level 0 also have some areas in which lights are prone to flicker and turn off. they look exactly like the other rooms of Level 0 but when the lights turn off the wallpaper changes to red and a red dim lightning with no apparent source is visible. if one enters these areas while in the event, or is in the area and the event happens, one will get transported to The Redrooms.

 

 

 

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